Chapter 1: Setting Up Your Development Environment
Before you can start creating your mobile game, you need to set up your development environment. This involves installing Unity and any other software or tools that you will need to create your game. In this section, we will cover the following topics:
- Installing Unity: To install Unity, go to the official website (https://unity.com/download) and download the latest version of the software. Follow the installation instructions provided by Unity. Once installed, open Unity and create a new project.
- Setting up your project: In the project settings, select the platform you want to develop for (iOS or Android) and choose the appropriate template for your game type. You can also customize other settings such as the resolution and aspect ratio of your game.
- Creating your first scene: Once you have set up your project, you can start creating your first scene. This involves adding objects, lights, and cameras to your scene. Unity provides a variety of tools and assets that you can use to create your game environment. You can also import your own assets, such as 3D models and textures.
Chapter 2: Designing Your Game
In this chapter, we will focus on the design aspect of creating a mobile game. This includes coming up with a concept for your game, creating a storyboard, and designing your game’s assets. We will cover the following topics:
- Coming up with a concept: To come up with a great idea for your game, start by brainstorming ideas that you think would be interesting or entertaining to play. Consider what types of games you enjoy playing and try to incorporate elements of those games into your own concept. Once you have a basic idea, refine it until you have a clear vision for your game.
- Creating a storyboard: Once you have your concept, create a storyboard that outlines the flow of your game. A storyboard is a visual representation of your game’s scenes and helps you plan out the sequence of events in your game. Unity provides tools for creating storyboards, such as the Storyboard Asset in the Asset Store.
- Designing your game’s assets: To create your game’s assets, use Unity’s built-in tools or import your own assets. Unity supports a variety of file formats, including 3D models, textures, and audio files. You can also use third-party software or plugins to create your assets. When designing your assets, keep in mind the performance requirements of your game and optimize them accordingly.
Chapter 3: Programming Your Game
In this chapter, we will delve into the programming aspect of creating a mobile game using Unity. This includes writing code for your game’s logic and integrating third-party plugins. We will cover the following topics:
- Writing code for your game’s logic: To write code in C, the programming language used by Unity, open the Script window in Unity and create a new script. Use the script to define your game’s rules and logic, such as character movement, collision detection, and scoring systems. Unity provides documentation and tutorials on how to use C in your game.
- Integrating third-party plugins: To integrate third-party plugins into your game, go to the Asset Store and download the plugin you want to use. Follow the installation instructions provided by the plugin developer. Once installed, you can use the plugin’s API to interact with it in your game. Popular third-party plugins for Unity include Facebook and Google Play Services.
Chapter 4: Publishing Your Game
In this final chapter, we will cover the process of publishing your mobile game on the app store. This includes submitting your game to the app store, creating a marketing plan, and promoting your game to potential players. We will cover the following topics:
- Submitting your game to the app store: To submit your game to the app store, go to the Unity Dashboard and select “My Games”. Click on “Submit Game” and follow the instructions provided by Apple or Google.